RavenII Dev Blog

Want to know what's up with R_II? Here you go!

Raven II inverse kinematics implementation is now online!  While there are still a few kinks to be worked out, the solution is now operable.

What’s left to be resolved?  Glad you asked!   The biggest SNAFU so far seems to be the rollover of the “tool roll” axis around 2Pi.  These kind of boundary cases must be identified and resolved.

1 year ago